![]() But it will try to update this blog post along with my own new discovers and of course based on the feedbacks you will kindly provide in the comments or via Twitter. I will probably omit some crucial things some of you may know. ![]() This article is then based on my own experience. I then recently thought: rather than keeping all these details for small audiences, wouldn’t it be smarter to share it with you? Simply put, GSAP is the most robust high-performance animation library on the planet, which is probably why every major ad network excludes it from file size calculations.I’m currently spending most of my time explaining to students, hobbyists, professional developers and teachers how to build games using HTML5. React, Vue, Angular or vanilla JS - doesn't matter. Unlike monolithic frameworks that dictate how you structure your apps, GSAP is completely flexible sprinkle it wherever you want. It's up to 20x faster than jQuery! See the "Why GSAP?" article for what makes GSAP so special. CSS properties, SVG, canvas libraries, custom properties of generic objects, colors, strings.animate anything! At its core, GSAP is a high-speed property manipulator, updating values over time with extreme accuracy. GSAP works around countless browser inconsistencies your animations 'just work'. No other library delivers such advanced sequencing, reliability, API efficiency, and tight control while solving real-world problems on over 4 million sites. GSAP is a JavaScript library for creating high-performance animations that work in every major browser. GreenSock-JS - GreenSock's GSAP JavaScript animation library (including Draggable). Happy with the result, I sprinkled it with some CSS magic and made a short video showing it in action. So, I dusted off my SVG knowledge and started coding. SVG seemed like the best of both worlds: it's universally supported, doesn't need any hacks to create a required shape, utilizes CSS transitions to create animations and fits all screen dpis out of the box. ![]() Besides, I though that it would not utilize GPU as well as CSS transitions/transforms. easing functions) and scaling (to support higher dpis) myself. However, canvas would require me to implement timing (e.g. Canvas, with almost universal support, seemed more appealing. I was also worried that it will be cumbersome to make it work on all the browsers that we support. All solutions were hacks that would be hard to control. Looking through the different CSS pie chart implementations I decided that CSS is not fitted for the job. Progress-bar-animation - Making a Doughnut Progress Bar - research notes The result is equivalent for all renderers (PNG, PDF, SVG, etc.). On the bottom you can see a rotated rasterized image. To the right we see a closed polygon of four points being smoothed by cubic Béziers that are smooth along the whole path, and the blue line on the left shows a smoothed open path. Note that the dashes themselves are elliptical arcs as well (thus exactly precise even if magnified greatly). the short dash is equal wherever it is on the curve. Left of that we see an ellipse showcasing precise dashing, notably the length of e.g. Top-right we see a LaTeX formula that has been converted to a path. In the bottom-right the word "stroke" is being stroked and drawn as a path. You can observe a variety of styles and text decorations applied, as well as support for LTR/RTL mixing and complex scripts. Figure 1: top-left you can see text being fitted into a box, justified using Donald Knuth's linea breaking algorithm to stretch the spaces between words to fill the whole width. See the example below in Figure 1 for an overview of the functionality. It can be considered a Cairo or node-canvas alternative in Go. Additionally, it has a text formatter and embeds and subsets fonts (TTF, OTF, WOFF, WOFF2, or EOT) or converts them to outlines. ![]() It has a wide range of path manipulation functionality such as flattening, stroking and dashing implemented. ), HTML Canvas through WASM, OpenGL, and Gio. ![]() Canvas - Cairo in Go: vector to raster, SVG, PDF, EPS, WASM, OpenGL, Gio, etc.Ĭanvas is a common vector drawing target that can output SVG, PDF, EPS, raster images (PNG, JPG, GIF. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |